| Skill Boost |
Team starts with 1 less turn needed to activate skills |
| Skill Boost+ |
Team starts with 2 less turn needed to activate skills |
| Enhanced Combos |
2x ATK with 7+ Combos; 2.5x ATK with 14+ Combos |
| Enhanced Combos+ |
4x ATK with 7+ Combos; 6.25x ATK with 14+ Combos (this awoken skill is equal to 2 [Enhanced Combos]) |
| Super Enhanced Combos |
5x ATK with 10+ Combos |
| Super Enhanced Combos+ |
25x ATK with 10+ Combos (this awoken skill is equal to 2 [Super Enhanced Combos]) |
| Resistance-Bind |
50% chance to resist Bind attacks targeted at this monster |
| Resistance-Bind+ |
100% chance to resist Bind attacks targeted at this monster |
| Resistance-Clouds |
Voids Cloud attacks |
| Resistance-Immobility |
Prevents Orbs from being Immobilized |
| Resistance-Blind |
20% chance to resist Blind attacks |
| Resistance-Blind+ |
100% chance to resist Blind attacks |
| Resistance-Jammers |
20% chance to resist Jammer & Bomb attacks |
| Resistance-Jammers+ |
100% chance to resist Jammer & Bomb attacks |
| Resistance-Poison |
20% chance to resist Poison attacks |
| Awoken Assist |
This monster's Awoken Skills will be granted to the monster it assists |
| Resistance-Skill Bind |
20% chance to resist Skill Bind attacks |
| Extended Move Time |
Increase orb movement time by 0.5 seconds |
| Extended Move Time+ |
Increase orb movement time by 1 second |
| Damage Void Piercer |
3.5x ATK and pierces enemies' damage void when mataching a 3x3 square of the same Att. as this monster |
| Damage Void Piercer+ |
12.25x ATK and pierces enemies' damage void when mataching a 3x3 square of the same Att. as this monster (this awoken skill is equal to 2 [Damage Void Piercer]) |
| Two-Pronged Attack |
Matching 4 orbs of the same Att. as this monster boosts ATK and launches an attack on 2 enemies |
| Two-Pronged Attack+ |
Matching 4 orbs of the same Att. as this monster boosts ATK and launches an attack on 2 enemies (this awoken skill is equal to 2 [Two-Pronged Attack]) |
| Cross Attack |
3x ATK & reduces Darkend Orb Surge by 3 turns with a cross of 5 Orbs of the same Att. as this monster |
| Cross Attack+ |
9x ATK & reduces Darkend Orb Surge by 6 turns with a cross of 5 Orbs of the same Att. as this monster (this awoken skill is equal to 2 [Cross Attack]) |
| L Increased Attack |
Increases ATK, unlocks Orbs, & removes locked Orb skyfalls when matching 5 Orbs of the same Att. as this monster in an L shape |
| L Increased Attack+ |
Increases ATK, unlocks Orbs, & removes locked Orb skyfalls when matching 5 Orbs of the same Att. as this monster in an L shape (this awoken skill is equal to 2 [L Increased Attack]) |
| T Increased Attack |
8x ATK with a T shape of 5 Orbs of the same Att. as this monster and enhances those 5 orbs |
| L Heal Matching |
3x ATK, 5% damage reduction, & reduces bind status by 1 turn when matching 5 Heal Orbs in an L shape |
| Bonus Attack |
Inflicts 500,000 damage and reduces shield by 20% when matching a column of Heal Orbs |
| Super Bonus Attack |
8x ATK, inflicts 10,000,000 damage, & reduces shield by 50% when matching a 3x3 square of Heal Orbs |
| 3 Att. Enhanced Attack |
ATK increases when 3 Att. attack at once |
| 3 Att. Enhanced Attack+ |
ATK increases when 3 Att. attack at once (this awoken skill is equal to 2 [3 Att. Enhanced Attack]) |
| 4 Att. Enhanced Attack |
ATK increases when 4 Att. attack at once |
| 4 Att. Enhanced Attack+ |
ATK increases when 4 Att. attack at once (this awoken skill is equal to 2 [4 Att. Enhanced Attack]) |
| 5 Att. Enhanced Attack |
ATK increases when 5 Att. attack at once |
| 5 Att. Enhanced Attack+ |
ATK increases when 5 Att. attack at once (this awoken skill is equal to 2 [5 Att. Enhanced Attack]) |
| Skill Charge |
this monster's skills are changed by 1 turn when attacking with 5 Att. |
| Skill Charge+ |
this monster's skills are changed by 2 turn when attacking with 5 Att. |
| Levitation |
Removes Supergravity effect on this monster |
| 50% or more HP Enhanced |
ATK increases when HP is 50% or more |
| 50% or less HP Enhanced |
ATK increases when HP is 50% or less |
| Super Enhanced Matching |
12x ATK when matching 12 or more Orbs of the same Attribute as monster |
| Create Combo Orbs |
Combo orbs appear (max 8 orbs) & combos added (max 4 combos) when matching 10 or more Orbs of the same Attribute as the monster |
| Enhanced Fire Orbs |
Increase chance of Enhanced Fire Orbs by 20% and increase damage when matching Enhanced Fire Orbs |
| Enhanced Water Orbs |
Increase chance of Enhanced Water Orbs by 20% and increase damage when matching Enhanced Water Orbs |
| Enhanced Wood Orbs |
Increase chance of Enhanced Wood Orbs by 20% and increase damage when matching Enhanced Wood Orbs |
| Enhanced Light Orbs |
Increase chance of Enhanced Light Orbs by 20% and increase damage when matching Enhanced Light Orbs |
| Enhanced Dark Orbs |
Increase chance of Enhanced Dark Orbs by 20% and increase damage when matching Enhanced Dark Orbs |
| Enhanced Heal Orbs |
Increase Enhanced Orbs by 20%, increases RCV, & increases RCV when matching 4 Heal Orbs |
| Enhanced Fire Orbs+ |
Increase chance of Enhanced Fire Orbs by 40% and increase damage when matching Enhanced Fire Orbs (this awoken skill is equal to 2 [Enhanced Fire Orbs]) |
| Enhanced Water Orbs+ |
Increase chance of Enhanced Water Orbs by 40% and increase damage when matching Enhanced Water Orbs (this awoken skill is equal to 2 [Enhanced Water Orbs]) |
| Enhanced Wood Orbs+ |
Increase chance of Enhanced Wood Orbs by 40% and increase damage when matching Enhanced Wood Orbs (this awoken skill is equal to 2 [Enhanced Wood Orbs]) |
| Enhanced Light Orbs+ |
Increase chance of Enhanced Light Orbs by 40% and increase damage when matching Enhanced Light Orbs (this awoken skill is equal to 2 [Enhanced Light Orbs]) |
| Enhanced Dark Orbs+ |
Increase chance of Enhanced Dark Orbs by 40% and increase damage when matching Enhanced Dark Orbs (this awoken skill is equal to 2 [Enhanced Dark Orbs]) |
| Enhanced Heal Orbs+ |
Increase Enhanced Orbs by 40%, increases RCV, & increases RCV when matching 4 Heal Orbs (this awoken skill is equal to 2 [Enhanced Heal Orbs]) |
| Auto-Recover |
Recovers 1000 HP each turn orbs are matched |
| Auto-Recover+ |
Recovers 2000 HP each turn orbs are matched |
| Recover Bind |
2x ATK and reduces Bind status by 6 turns when matching a full row of Heal Orbs (not affected by Awoken Skill Bind) |
| Recover Bind+ |
4x ATK and reduces Bind status by 12 turns when matching a full row of Heal Orbs (this awoken skill is equal to 2 [Enhanced Heal Orbs] and not affected by Awoken Skill Bind) |
| Guard Break |
3x ATK and inflicts DEF-ignoring damage when attacking with 5 Att. |
| Blessing of Jammers |
Increase chance of Jammer skyfall and increase ATK when matching Jammer Orbs |
| Blessing of Poison Orbs |
Increase chance of Poison skyfall and increase ATK when matching Poison Orbs |
| Enhanced Fire Rows |
Matching a full row of Fire Orbs increases team Fire Att. ATK |
| Enhanced Water Rows |
Matching a full row of Water Orbs increases team Water Att. ATK |
| Enhanced Wood Rows |
Matching a full row of Wood Orbs increases team Wood Att. ATK |
| Enhanced Light Rows |
Matching a full row of Light Orbs increases team Light Att. ATK |
| Enhanced Dark Rows |
Matching a full row of DarkOrbs increases team Dark Att. ATK |
| Triple Enhanced Fire Rows |
Matching a full row of Fire Orbs increases team Fire Att. ATK (this awoken skill is equal to 3 [Enhanced Fire Rows]) |
| Triple Enhanced Water Rows |
Matching a full row of Water Orbs increases team Water Att. ATK (this awoken skill is equal to 3 [Enhanced Water Rows]) |
| Triple Enhanced Wood Rows |
Matching a full row of Wood Orbs increases team Wood Att. ATK (this awoken skill is equal to 3 [Enhanced Wood Rows]) |
| Triple Enhanced Light Rows |
Matching a full row of Light Orbs increases team Light Att. ATK (this awoken skill is equal to 3 [Enhanced Light Rows]) |
| Triple Enhanced Dark Rows |
Matching a full row of DarkOrbs increases team Dark Att. ATK (this awoken skill is equal to 3 [Enhanced Dark Rows]) |
| Enhanced Team HP |
Increases Team HP by 5% |
| Enhanced Team Recovery |
Increases Team RCV by 25% |
| Enhanced HP |
Increases HP by 500 |
| Enhanced Attack |
Increases ATK by 100 |
| Enhanced Recovery |
Increases RCV by 200 |
| Multi Boost |
Increases this monster's stats when playing with another player |
| Enhanced Stats |
Increases all stats for this monster |
| Reduce Fire Damage |
Take 5% less damage from Fire Type enemies |
| Reduce Water Damage |
Take 5% less damage from Water Type enemies |
| Reduce Wood Damage |
Take 5% less damage from Wood Type enemies |
| Reduce Light Damage |
Take 5% less damage from Light Type enemies |
| Reduce Dark Damage |
Take 5% less damage from Dark Type enemies |
| Enhanced Fire Combos |
ATK increases for Fire Att. with 2+ Fire combos |
| Enhanced Water Combos |
ATK increases for Water Att. with 2+ Water combos |
| Enhanced Wood Combos |
ATK increases for Wood Att. with 2+ Wood combos |
| Enhanced Light Combos |
ATK increases for Light Att. with 2+ Light combos |
| Enhanced Dark Combos |
ATK increases for Dark Att. with 2+ Dark combos |
| Enhanced Fire Combos+ |
ATK increases for Fire Att. with 2+ Fire combos (this awoken skill is equal to 2 [Enhanced Fire Combos]) |
| Enhanced Water Combos+ |
ATK increases for Water Att. with 2+ Water combos (this awoken skill is equal to 2 [Enhanced Water Combos]) |
| Enhanced Wood Combos+ |
ATK increases for Wood Att. with 2+ Wood combos (this awoken skill is equal to 2 [Enhanced Wood Combos]) |
| Enhanced Light Combos+ |
ATK increases for Light Att. with 2+ Light combos (this awoken skill is equal to 2 [Enhanced Light Combos]) |
| Enhanced Dark Combos+ |
ATK increases for Dark Att. with 2+ Dark combos (this awoken skill is equal to 2 [Enhanced Dark Combos]) |
| God Killer |
5x ATK against God Type. Increases the damage cap (the max amount of damage able to be dealt) by 2x against God Type. |
| Dragon Killer |
5x ATK against Dragon Type. Increases the damage cap (the max amount of damage able to be dealt) by 2x against Dragon Type. |
| Devil Killer |
5x ATK against Devil Type. Increases the damage cap (the max amount of damage able to be dealt) by 2x against Devil Type. |
| Machine Killer |
5x ATK against Machine Type. Increases the damage cap (the max amount of damage able to be dealt) by 2x against Machine Type. |
| Balance Killer |
5x ATK against Balance Type. Increases the damage cap (the max amount of damage able to be dealt) by 2x against Balance Type. |
| Attacker Killer |
5x ATK against Attacker Type. Increases the damage cap (the max amount of damage able to be dealt) by 2x against Attacker Type. |
| Physical Killer |
5x ATK against Physical Type. Increases the damage cap (the max amount of damage able to be dealt) by 2x against Physical Type. |
| Healer Killer |
5x ATK against Healer Type. Increases the damage cap (the max amount of damage able to be dealt) by 2x against Healer Type. |
| Evo Killer |
5x ATK against Evo Type. Increases the damage cap (the max amount of damage able to be dealt) by 2x against Evo Type. |
| Awoken Killer |
5x ATK against Awoken Type. Increases the damage cap (the max amount of damage able to be dealt) by 2x against Awoken Type. |
| Enhance Killer |
5x ATK against Enhance Type. Increases the damage cap (the max amount of damage able to be dealt) by 2x against Enhance Type. |
| Redeemable Killer |
5x ATK against Redeemable Type. Increases the damage cap (the max amount of damage able to be dealt) by 2x against Redeemable Type. |
| Reduced HP |
Reduces HP by 2500 (to a minimum of 1 HP) |
| Reduced Attack |
Reduces ATK by 1000 (to a minimum of 1 ATK) |
| Reduced Recovery |
Reduces RCV by 2000 |
| Anti-Skill Boost |
Team starts with 1 more turn needed to activate skills |
| Add God Type |
Adds God type fo monster while in dungeon |
| Add Dragon Type |
Adds Dragon type fo monster while in dungeon |
| Add Devil Type |
Adds Devil type fo monster while in dungeon |
| Add Machine Type |
Adds Machine type fo monster while in dungeon |
| Add Balance Type |
Adds Balance type fo monster while in dungeon |
| Add Attacker Type |
Adds Attacker type fo monster while in dungeon |
| Add Physical Type |
Adds Physical type fo monster while in dungeon |
| Add Healer Type |
Adds Healer type fo monster while in dungeon |
| Change Sub Attribute: Fire |
Changes this monster's sub Attribute to Fire while in Dungeon (inflicts damage equal to 15% of ATK) |
| Change Sub Attribute: Water |
Changes this monster's sub Attribute to Water while in Dungeon (inflicts damage equal to 15% of ATK) |
| Change Sub Attribute: Wood |
Changes this monster's sub Attribute to Wood while in Dungeon (inflicts damage equal to 15% of ATK) |
| Change Sub Attribute: Light |
Changes this monster's sub Attribute to Light while in Dungeon (inflicts damage equal to 15% of ATK) |
| Change Sub Attribute: Dark |
Changes this monster's sub Attribute to Dark while in Dungeon (inflicts damage equal to 15% of ATK) |
| Skill Voice |
Increases all stats by 10%. A voice will play when Ski is used. (not affected by Awoken Skill bind) |
| Yang Protection |
1.2x HP & RCV and 5x ATK on the floors where this is displayed. |
| Yin Protection |
1.2x HP & RCV and 5x ATK on the floors where this is displayed. |
| Aging |
1.5x to all stats for Battle 5 and on, 2x to all stats for Battle 10 and on |
| Afternoon Tea |
Increases all stats by 25% and reduces Poison, Lethal Poison, & Barbed Orbs damage by 20% |
| Dungeon Bonus |
SLightly increases Rank EXP, Monster EXP, Coins & Egg Drop rate in solo play (Park Break drop rate does not increase) |
| Part Break Bonus |
Part Break material drop rate increases by 10% and 1.2x to all stats each time a Part is broken |